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CD Projekt Red Goes Console-First for The Witcher 4 with 60 FPS PS5 Demo

Following Cyberpunk 2077’s console struggles, the studio adopted Unreal Engine 5 to achieve smoother performance in The Witcher 4.

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Overview

  • The studio reversed its PC-first workflow to optimize The Witcher 4 specifically for PS5 hardware with a firm 60 FPS performance goal.
  • The Witcher 4 is being built on Unreal Engine 5 after CD Projekt Red’s bespoke RED Engine failed to meet console expectations in the past.
  • A State of Unreal tech demo ran at 60 FPS on PS5 using hardware Lumen ray tracing developed in partnership with Epic Games.
  • Developers warn that hitting 60 FPS on the lower-powered Xbox Series S will be extremely challenging under Microsoft’s parity requirement.
  • The game has no official release date but is expected to arrive in 2027 or later as optimization continues across all current-generation platforms.