Overview
- The studio reversed its PC-first workflow to optimize The Witcher 4 specifically for PS5 hardware with a firm 60 FPS performance goal.
- The Witcher 4 is being built on Unreal Engine 5 after CD Projekt Red’s bespoke RED Engine failed to meet console expectations in the past.
- A State of Unreal tech demo ran at 60 FPS on PS5 using hardware Lumen ray tracing developed in partnership with Epic Games.
- Developers warn that hitting 60 FPS on the lower-powered Xbox Series S will be extremely challenging under Microsoft’s parity requirement.
- The game has no official release date but is expected to arrive in 2027 or later as optimization continues across all current-generation platforms.